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GFSC Community Project Management Design Principles

2025-08-17 Thoughts by Kim

Overall goal

To create a reciprocal loop of the following (note that each person can wear more than one of these hats):

  • Organisers coming together to understand and create common understandings of community problems,
  • Designers design potential interventions that address these problems,
  • Technologists build the solutions,
  • Researchers evaluate their success
  • (and iterate)

How this might happen across diciplines:

  • State assumptions (if we do X, Y will happen)
  • Build interventions (do X)
  • Evaluate if the assumption was correct (did Y actually happen? what is our new Y?)
  • (iterate)

Design requirements for a CTP workflow

I would like it if:

  • All steps of the above are documented and tracked in public, which allows an overview of the whole project for any newcomers
  • Anyone can contribute to everything from one element to the whole process as they wish, on their own timescale
  • Meeting are not the core organisational unit, replaced instead with focussed activities like workshops, 1:1s, design sprints, etc
  • All these steps share a common project management tool, or at least integrate very closely
  • Those who lead on tasks are empowered to do what they see fit (a "do-ocracy")
  • However, there is an overall lightweight community safety framework that keeps this flowing and resolves conflict (codes of conduct, community management etc)
  • As much of the admin for this as possible is automated (e.g. automate convening meetings, closing inactive tasks etc)
  • The organising group explicity does not need to own the outputs, this is a structure for progressing community activity not an attempt at ownership of other peoples' labour
  • Roles within the community are automated as far as possible (e.g. moderators and project leaders are assigned based on activity)
  • Reproductive labour is centered in the project, and is tracked and valued just as much as productive labour